Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-29 05:22:54 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ac4533f7df63ef11ed367eaa1917c2b8e4f02b43
0ad/source/simulation2/system
T
History
elexis 6f744aef88 Simulation context cleanup, refs #3991, #3168.
Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.

This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
Replace use of safe bool by explicit bool operator.
2015-01-25 03:11:24 +00:00
Component.h
…
ComponentManager.cpp
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
ComponentManager.h
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
ComponentManagerSerialization.cpp
…
Components.h
…
ComponentTest.h
…
DynamicSubscription.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
DynamicSubscription.h
…
Entity.h
Small cleanup, based on a change from one of Philip's old patches
2015-05-16 09:39:27 +00:00
EntityMap.h
…
IComponent.cpp
…
IComponent.h
…
Interface.h
…
InterfaceScripted.h
…
Message.h
…
ParamNode.cpp
The jschar typedef is removed in SpiderMonkey 38.
2015-12-19 01:29:55 +00:00
ParamNode.h
XML validation. Based on patch by historic_bruno. Refs #245.
2015-06-07 21:56:52 +00:00
SimContext.cpp
Simulation context cleanup, refs #3991, #3168.
2016-05-19 19:42:07 +00:00
SimContext.h
Simulation context cleanup, refs #3991, #3168.
2016-05-19 19:42:07 +00:00
Powered by Gitea Version: 1.26.2 Page: 1367ms Template: 106ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API