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0ad/source/ps/GameSetup
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kai 7ba586b16e adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
This was SVN commit r5397.
2007-10-10 19:35:23 +00:00
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tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
Config.h
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
GameSetup.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
GameSetup.h
acpi and mahaf: now set ModuleInitState to error if something fails (prevents a subsequent init from returning true and allowing its dependent to continue and crash into a wall)
2007-05-26 23:29:20 +00:00
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