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0ad/source/lib/res
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vladislavbelov 4bae03c6c8 Enables GL_TEXTURE_2D always since we don't support FPP anymore.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4327
This was SVN commit r25982.
2021-10-30 14:34:20 +00:00
..
graphics
Enables GL_TEXTURE_2D always since we don't support FPP anymore.
2021-10-30 14:34:20 +00:00
h_mgr.cpp
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
h_mgr.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
handle.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
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