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0ad/source/simulation2/system
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historic_bruno 7ff167e7de Removes more unused variables, based on patch by Markus, refs #1852.
Adds TODOs to use POT textures in fancy water rendering.

This was SVN commit r13663.
2013-08-15 18:25:32 +00:00
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CmpPtr.cpp
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CmpPtr.h
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Component.h
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ComponentManager.cpp
Increases simulation script runtime to 32 MB to reduce OOM errors, refs #1436, #1966, #2035
2013-08-15 05:15:54 +00:00
ComponentManager.h
Added support for putting technologies in folders. Fixes #1462.
2012-08-15 22:25:25 +00:00
ComponentManagerSerialization.cpp
Removes more unused variables, based on patch by Markus, refs #1852.
2013-08-15 18:25:32 +00:00
Components.h
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ComponentTest.h
Changes terrain anchoring to use faster CalcExactNormal instead of CalcNormalFixed, refs #1988, #2039
2013-07-17 05:42:16 +00:00
Entity.h
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IComponent.cpp
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IComponent.h
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Interface.h
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InterfaceScripted.h
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960.
2013-08-03 19:20:20 +00:00
Message.h
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ParamNode.cpp
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ParamNode.h
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SimContext.cpp
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SimContext.h
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