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a91f2d2079e11e893df7ca545ebb806b44a7ae7f
0ad/source/lib/sysdep
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Ykkrosh 6a0b5fa0ab ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
Fixed random actor props.

This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
..
unix
renamed to udbg for consistency
2005-02-26 15:15:52 +00:00
win
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
cpu.h
…
debug.h
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
2005-02-02 03:35:25 +00:00
dir_watch.h
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gfx.h
Fixed a failure caused by "Intel(R) 82845G/GL/GE/PE/GV Graphics Controller" being preposterously long
2005-03-20 21:34:01 +00:00
ia32.cpp
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
2005-03-18 22:44:55 +00:00
ia32.h
_control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
2005-01-30 23:07:55 +00:00
os.h
…
sysdep.cpp
…
sysdep.h
sysdep: inline vsprintf2 definition (no need for printf.h)
2005-01-27 15:50:11 +00:00
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