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a7cafe75aa5727693e99bd0edb7a2d3fafce6b3a
0ad
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History
wraitii
a7cafe75aa
"Reveal all player" id back to -1, add some "ensure" to catch invalid player ids and be safer.
...
This was SVN commit r14465.
2013-12-31 21:30:48 +00:00
..
collada
…
graphics
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
gui
Fix trivial comment typo caught by wraitii.
2013-12-31 11:06:00 +00:00
lib
Define GLX_MESA_query_renderer functions unconditionally.
Fixes
#2325
.
2013-12-29 17:13:55 +00:00
lobby
Revert accidentily committed changes.
2013-12-28 03:34:40 +00:00
maths
…
mocks
…
network
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
pch
Fixes --without-lobby for MSVC and clang, refs
#2249
.
2013-11-09 02:57:10 +00:00
ps
Fix water rendering (transparent objects now appear correctly when underwater/in reflections)
2013-12-30 15:52:42 +00:00
renderer
Fix water rendering (transparent objects now appear correctly when underwater/in reflections)
2013-12-30 15:52:42 +00:00
scripting
Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
2013-11-07 21:06:18 +00:00
scriptinterface
Removes unused var from JS debugger, from patch by Markus.
Fixes
#1852
2013-11-17 23:41:19 +00:00
simulation2
"Reveal all player" id back to -1, add some "ensure" to catch invalid player ids and be safer.
2013-12-31 21:30:48 +00:00
soundmanager
…
third_party
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
tools
"Reveal all player" id back to -1, add some "ensure" to catch invalid player ids and be safer.
2013-12-31 21:30:48 +00:00
contributors.txt
…
main.cpp
Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
2013-11-07 21:06:18 +00:00
test_setup.cpp
…