Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-19 06:36:50 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a7c709c58cd05ecbf35fb590e4745d00aa0ea996
0ad/source/tools/atlas/GameInterface
T
History
vladislavbelov 62e589ab76 Adds renderer backend interface and dummy backend.
Comments By: phosit, Stan
Tested By: Langbart, phosit
Differential Revision: https://code.wildfiregames.com/D4636
This was SVN commit r26858.
2022-05-08 22:02:46 +00:00
..
Handlers
Removes ogl_WarnIfError from regular renderer code.
2022-05-02 21:52:21 +00:00
ActorViewer.cpp
Removes ogl_WarnIfError from regular renderer code.
2022-05-02 21:52:21 +00:00
ActorViewer.h
Remove hardcoded shadows in Atlas UI
2022-03-28 22:47:52 +00:00
Brushes.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Brushes.h
Moves blend state management to DeviceCommandContext. Fixes #6420
2022-01-19 17:28:47 +00:00
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
Moves cursor to VideoMode to draw it via SDL.
2021-09-21 22:44:46 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
View.h
Removes direct GL calls from Atlas bandbox drawing.
2021-10-11 11:30:50 +00:00
Powered by Gitea Version: 1.26.2 Page: 1824ms Template: 51ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API