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0ad/source/renderer/backend/dummy
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vladislavbelov 095838da0a Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
Tested By: Langbart, mastoras
Differential Revision: https://code.wildfiregames.com/D4654
This was SVN commit r26906.
2022-05-26 16:36:57 +00:00
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Buffer.cpp
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Buffer.h
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Device.cpp
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
Device.h
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
DeviceCommandContext.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
DeviceCommandContext.h
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
Framebuffer.cpp
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Framebuffer.h
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ShaderProgram.cpp
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ShaderProgram.h
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Texture.cpp
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Texture.h
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