Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 09:55:02 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a5e253162b089a44bdd8dcba1d84cfd142d901cf
0ad/source/simulation2
T
History
elexis c67d79d9f3 Recompute water graphics when changing the water level and upon deserialization to fix a graphical (non-simulation) OOS on rejoin.
Differential Revision: https://code.wildfiregames.com/D638
Refs #4596
Contains a fix mentioned by leper.

This was SVN commit r19862.
2017-07-01 04:15:49 +00:00
..
components
Recompute water graphics when changing the water level and upon deserialization to fix a graphical (non-simulation) OOS on rejoin.
2017-07-01 04:15:49 +00:00
docs
…
helpers
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
scripting
New economic tutorial based on triggers, accessible from the "learn to play" button
2017-05-17 17:33:36 +00:00
serialization
…
system
Replace hardcoded copies of a C++ simulation constant in JS used to compute the mapsize with a call to a new getter in the C++ interface.
2017-05-31 16:43:57 +00:00
tests
…
MessageTypes.h
…
Simulation2.cpp
Fix all broken checks for the absent (random-mapgen+simulation) Seed property in the engine, refs #3965.
2017-06-02 15:07:58 +00:00
Simulation2.h
…
TypeList.h
…
Powered by Gitea Version: 1.26.2 Page: 1402ms Template: 54ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API