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a35ee9894d8a59c302d2fa32f859a76e69ee7410
0ad
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source
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simulation
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Matei
2a2d115f4d
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
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This was SVN commit r3845.
2006-05-04 07:40:31 +00:00
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scripting
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Aura.cpp
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Aura.h
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BaseEntity.cpp
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
BaseEntity.h
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
BaseEntityCollection.cpp
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BaseEntityCollection.h
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BaseFormation.cpp
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
BaseFormation.h
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
BaseFormationCollection.cpp
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BaseFormationCollection.h
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BoundingObjects.cpp
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BoundingObjects.h
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Collision.cpp
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Collision.h
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Entity.cpp
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
Entity.h
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
EntityFormation.cpp
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EntityFormation.h
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EntityHandles.cpp
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EntityHandles.h
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EntityManager.cpp
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
EntityManager.h
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
EntityMessage.h
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EntityOrders.h
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
EntityPredicate.h
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EntityProperties.cpp
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EntityProperties.h
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EntityStateProcessing.cpp
#Fixes to flank penalty, notifications, sectors, terrain conformance. Added speed bonus based on terrain slope.
2006-05-04 04:14:48 +00:00
EntitySupport.h
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EventHandlers.cpp
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
EventHandlers.h
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
FormationManager.cpp
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FormationManager.h
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LOSManager.cpp
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LOSManager.h
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PathfindEngine.cpp
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PathfindEngine.h
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PathfindSparse.cpp
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PathfindSparse.h
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ProductionQueue.cpp
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ProductionQueue.h
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Projectile.cpp
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Projectile.h
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Scheduler.cpp
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Scheduler.h
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ScriptObject.cpp
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ScriptObject.h
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Simulation.cpp
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
Simulation.h
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TurnManager.cpp
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TurnManager.h
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