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a0cf780e1e00af51177c4efd45dbbb7bbf046fae
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historic_bruno
b6bcfdbb2e
Fixes missing newlines in debug_printf, patch by elexis,
fixes
#3056
...
This was SVN commit r16534.
2015-04-12 19:38:31 +00:00
..
scripting
…
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
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BlendShapes.h
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DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
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ParticleRenderer.h
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PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
PostprocManager.h
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
Renderer.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
Renderer.h
…
RenderModifiers.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
RenderModifiers.h
…
Scene.cpp
…
Scene.h
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ShadowMap.cpp
…
ShadowMap.h
…
SilhouetteRenderer.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
SilhouetteRenderer.h
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00
SkyManager.cpp
…
SkyManager.h
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TerrainOverlay.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
TerrainOverlay.h
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
TerrainRenderer.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"),
fixes
#1029
.
2015-03-15 23:59:48 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
…
TexturedLineRData.h
…
TimeManager.cpp
…
TimeManager.h
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
Fixes missing newlines in debug_printf, patch by elexis,
fixes
#3056
2015-04-12 19:38:31 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
…
WaterManager.h
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00