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vladislavbelov
36833d1df2
Moves max texture size to backend device capabilities.
...
This was SVN commit r26409.
2022-02-18 23:17:48 +00:00
..
gl
Moves max texture size to backend device capabilities.
2022-02-18 23:17:48 +00:00
Format.h
Moves texture management to CDeviceCommandContext, adds quality options.
2022-02-13 19:30:28 +00:00
PipelineState.cpp
Moves depth and stencil tests to PipelineState and DeviceCommandContext.
2022-02-01 16:38:55 +00:00
PipelineState.h
Moves depth and stencil tests to PipelineState and DeviceCommandContext.
2022-02-01 16:38:55 +00:00
Sampler.cpp
Moves texture management to CDeviceCommandContext, adds quality options.
2022-02-13 19:30:28 +00:00
Sampler.h
Encapsulates GL texture creation in a separate class.
2021-12-25 00:26:10 +00:00