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a0a0895a12e5e557c9e5b90f63cafe89cdfe1663
0ad/binaries/data/mods/public
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leper 1aa5ecb8a7 Remove entity if spawning fails.
Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D159
This was SVN commit r19239.
2017-02-24 15:41:19 +00:00
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art
Copy the victory and defeat icons, so that they can be replaced easily by artists without changing the code or even looking at it.
2017-02-22 03:50:05 +00:00
audio
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globalscripts
…
gui
Nuke session/utility_functions.js since the file is much shorter than the others and since the functions are not logically related.
2017-02-23 23:34:35 +00:00
l10n
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maps
Remove entity if spawning fails.
2017-02-24 15:41:19 +00:00
shaders
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simulation
Check the capturePoint state when diplomacyChanged, fixes #4491
2017-02-21 20:42:28 +00:00
mod.json
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