This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-20 11:27:06 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9ee17342b125c42e4f87ec378de3cf675476fdec
0ad
/
source
/
tools
/
atlas
/
GameInterface
T
History
JoshuaJB
a5639631ee
Texture system refactoring and cleanup,
fixes
#2455
, patch by IronNerd.
...
This was SVN commit r14835.
2014-03-13 02:37:05 +00:00
..
Handlers
Texture system refactoring and cleanup,
fixes
#2455
, patch by IronNerd.
2014-03-13 02:37:05 +00:00
ActorViewer.cpp
Fix an issue with corruption of water data when the actor editor opened in Atlas.
2014-02-25 06:27:15 +00:00
ActorViewer.h
…
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
Removes more unused variables, based on patch by Markus, refs
#1852
.
2013-08-15 18:25:32 +00:00
MessagePasserImpl.h
…
Messages.h
Substantial speed-up of the foam generation code.
2014-01-05 16:15:20 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
View.h
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00