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0ad/binaries/data
Fabio Pedretti 9e78a3fe92 Cache canAttackTarget per template in DefenseArmy.assignUnit
For a foe which is not capturable, allowCapture has no effect and the
result of canAttackTarget only depends on the template of the unit.
Cache it in the foe info, which is rebuilt each turn.
2026-11-06 13:11:08 +01:00
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2026-10-19 20:31:27 +02:00
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