Files
0ad/source/lobby/sha.h
T
historic_bruno 62a10ab938 Fixes Windows build.
Fixes UPnP error handling to be more correct and conventional, refs
#2305

This was SVN commit r14352.
2013-12-15 01:02:26 +00:00

43 lines
1.5 KiB
C

/* Copyright (c) 2013 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SHA_INCLUDED
#define SHA_INCLUDED
/**
* Structure for performing SHA256 encryption on arbitrary data
*/
struct SHA256
{
unsigned int total[2];
unsigned int state[8];
unsigned char buffer[64];
SHA256();
void init();
void transform(unsigned char (&data)[64]);
void update(const void* input, unsigned int len);
void finish(unsigned char (&digest)[32]);
};
#endif // SHA_INCLUDED