Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-29 16:27:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
9ced0a4e9cfe6640b320c91c7c034a14532961df
0ad/source/simulation2/components/tests
T
History
wraitii 208fc30ddd Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake)
By leveraging custom ordering in std::set, MakeGoalReachable and
FindNearestNavcellInRegions can be optimised and the code simplified.

Differential Revision: https://code.wildfiregames.com/D1882
This was SVN commit r22817.
2019-09-01 08:59:17 +00:00
..
test_CinemaManager.h
…
test_CommandQueue.h
…
test_HierPathfinder.h
Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake)
2019-09-01 08:59:17 +00:00
test_ObstructionManager.h
Move "IsInRange" family of functions to the Obstruction Manager and make the commutative.
2019-06-06 19:37:23 +00:00
test_Pathfinder.h
Remove 'Async' from short/long path requests names
2019-05-26 13:47:41 +00:00
test_Position.h
…
test_RangeManager.h
…
test_scripts.h
Add a system component to handle stat modifiers, make technologies and auras use this common interface.
2019-08-24 07:37:07 +00:00
test_TerritoryManager.h
…
Powered by Gitea Version: 1.26.2 Page: 1730ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API