This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-22 13:08:01 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9cc98aaf4733db5bdbf2f4dfcbde798ae158e7f2
0ad
/
source
/
simulation2
/
serialization
T
History
sanderd17
4ea49f374a
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs
#3834
...
This was SVN commit r18121.
2016-05-02 09:26:07 +00:00
..
BinarySerializer.cpp
SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs
#3708
.
2016-01-11 20:03:33 +00:00
BinarySerializer.h
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games,
fixes
#3108
.
2015-10-15 03:31:30 +00:00
DebugSerializer.cpp
Convert CConsole to take UTF-8 strings.
2015-02-14 01:49:34 +00:00
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
…
IDeserializer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
ISerializer.cpp
…
ISerializer.h
…
SerializedScriptTypes.h
Serialization support for ES6 Sets.
2015-05-01 23:04:28 +00:00
SerializeTemplates.h
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs
#3834
2016-05-02 09:26:07 +00:00
StdDeserializer.cpp
Use explicit types instead of auto.
2016-01-13 00:42:55 +00:00
StdDeserializer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
StdSerializer.cpp
…
StdSerializer.h
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games,
fixes
#3108
.
2015-10-15 03:31:30 +00:00