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9ae084519f4a068b656d28ee575a44e618b255b8
0ad/source/simulation2/serialization
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wraitii fb3a0b7add Use new JS Map/Set APIs in the serializer
Patch by: Itms (for the most part)
Refs #5860

Differential Revision: https://code.wildfiregames.com/D3146
This was SVN commit r24266.
2020-11-26 18:15:47 +00:00
..
BinarySerializer.cpp
Use new JS Map/Set APIs in the serializer
2020-11-26 18:15:47 +00:00
BinarySerializer.h
Use Symbols to store JS object references when serialising and delete ObjectIDCache
2020-11-12 06:40:19 +00:00
DebugSerializer.cpp
…
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
…
IDeserializer.h
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ISerializer.cpp
…
ISerializer.h
Fix building without precompiled headers.
2020-11-18 11:35:36 +00:00
SerializedScriptTypes.h
Remove serializablePrototype code
2020-11-11 08:43:13 +00:00
SerializeTemplates.h
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
StdDeserializer.cpp
Use new JS Map/Set APIs in the serializer
2020-11-26 18:15:47 +00:00
StdDeserializer.h
Use Symbols to store JS object references when serialising and delete ObjectIDCache
2020-11-12 06:40:19 +00:00
StdSerializer.cpp
…
StdSerializer.h
…
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