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9ad01e52fb2a2995ca381e6a2bfa035dedf715bd
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sanderd17
9f243a3372
Disabling the OFFSET_LINE doesn't change any functionality as far as seen, while it
fixes
#2368
.
...
This was SVN commit r14563.
2014-01-10 19:56:36 +00:00
..
scripting
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
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OverlayRenderer.h
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ParticleRenderer.cpp
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ParticleRenderer.h
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PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
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Renderer.h
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RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
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ShadowMap.h
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SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
Disabling the OFFSET_LINE doesn't change any functionality as far as seen, while it
fixes
#2368
.
2014-01-10 19:56:36 +00:00
TerrainOverlay.h
…
TerrainRenderer.cpp
Fix improper disabling of waves.
2014-01-05 16:41:50 +00:00
TerrainRenderer.h
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TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
If at first you don't succeed…
2014-01-08 18:18:52 +00:00
WaterManager.h
Substantial speed-up of the foam generation code.
2014-01-05 16:15:20 +00:00