Logo
Explore Help
Sign In
mirrors/0ad
Watch 1
Star 0 Fork 2
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 11:46:51 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
9a22dc13512632d398c308642ccafdecc86756fc
0ad/source/simulation2
T
History
Ykkrosh 25524dc99f Fix tests
This was SVN commit r9080.
2011-03-18 19:35:31 +00:00
..
components
# Render unit silhouettes when behind buildings.
2011-03-18 16:57:54 +00:00
docs
Improve docs
2010-10-04 11:38:43 +00:00
helpers
Various minor optimisations.
2011-03-03 00:16:14 +00:00
scripting
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
serialization
Fix #739 (test failures).
2011-02-24 00:32:38 +00:00
system
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
tests
Fix tests
2011-03-18 19:35:31 +00:00
MessageTypes.h
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
Simulation2.cpp
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
Simulation2.h
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
TypeList.h
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
Powered by Gitea Version: 28.2.0 Page: 1512ms Template: 34ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API