Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-24 09:08:08 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
9924450d36655ab0cdbf88ee714b00a09d57e77e
0ad/source/collada
T
History
vladislavbelov f28efbaa87 Forbids using more than 64 bones for GPU skinning.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
..
tests
Port remaining python2 helper scripts to python3, fixes #5694.
2021-02-12 21:25:33 +00:00
CommonConvert.cpp
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
2018-03-10 09:58:53 +00:00
CommonConvert.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
Decompose.cpp
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
2018-03-10 09:58:53 +00:00
Decompose.h
…
DLL.cpp
…
DLL.h
…
GeomReindex.cpp
…
GeomReindex.h
…
Maths.cpp
…
Maths.h
…
PMDConvert.cpp
…
PMDConvert.h
…
precompiled.cpp
…
precompiled.h
…
PSAConvert.cpp
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
PSAConvert.h
…
StdSkeletons.cpp
Refactors smart pointers creation, reduces code duplication and improves exception safety.
2021-02-13 23:53:40 +00:00
StdSkeletons.h
…
XMLFix.cpp
…
XMLFix.h
…
Powered by Gitea Version: 1.26.2 Page: 1316ms Template: 10ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API