Files
0ad/source/lib
janwas 990e343ae6 renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
GUIrenderer: add oglSquelchError

lib.h: add feq() (checks for floating point equality); remove redundant
if from SAFE_DELETE
maths: use new feq()
Model*RData, VertexArray: fix trivial warnings

This was SVN commit r2904.
2005-10-12 04:16:41 +00:00
..
2005-09-27 15:20:56 +00:00
2005-09-08 01:47:45 +00:00
2005-08-14 23:34:37 +00:00
2005-09-21 16:42:56 +00:00
2005-09-27 15:20:56 +00:00