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98c18425a821029957f46cb9fa0cf43728a3b424
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vladislavbelov 98c18425a8 Adds more detailed debug name for backend buffers.
This was SVN commit r26830.
2022-04-26 18:16:45 +00:00
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collada
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graphics
Fixes incorrect vertex buffer offset added in aba7a170d9. Fixes #6519
2022-04-26 18:12:56 +00:00
gui
Moves vertex attribute binding to CDeviceCommandContext.
2022-04-23 20:11:14 +00:00
i18n
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lib
Removes lib_api.h cleared but not deleted in 8c068aab07.
2022-04-22 16:11:21 +00:00
lobby
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maths
Removes unused Noise generator added in 18eb72a25a without any actual usage.
2022-04-20 20:22:01 +00:00
mocks
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network
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pch
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ps
Moves GLSL-specific uniform name workaround (added in 227f9e403f) to CShaderProgramGLSL.
2022-04-23 21:39:15 +00:00
renderer
Adds more detailed debug name for backend buffers.
2022-04-26 18:16:45 +00:00
rlinterface
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scriptinterface
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simulation2
Allow setting the passability class dynamically. This is needed to improve formation behavior for the release.
2022-04-17 11:06:09 +00:00
soundmanager
Allows tex clients decide how to handle invalid textures instead of assertions. Fixes #6436
2022-04-12 17:39:05 +00:00
third_party
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tools
Remove hardcoded shadows in Atlas UI
2022-03-28 22:47:52 +00:00
main.cpp
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test_setup.cpp
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