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0ad/source/renderer/backend/vulkan
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vladislavbelov 90f064ff03 Switches from per draw vertex attribute format to precompiled vertex input layout.
Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4852
This was SVN commit r27363.
2023-01-06 00:39:25 +00:00
..
Device.cpp
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
Device.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
DeviceForward.h
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
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