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0ad/source/simulation2/helpers
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Ykkrosh f33706bf8b Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
..
Geometry.cpp
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
Geometry.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
Grid.h
…
Position.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
Render.cpp
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
Render.h
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
Selection.cpp
…
Selection.h
…
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