This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-06 16:07:13 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
93a907261895de018b7ca90316fb75899aba81d6
0ad
/
source
T
History
vladislavbelov
93a9072618
Removes logs of unused GL constants which duplicate video mode settings.
...
This was SVN commit r26077.
2021-12-15 10:49:46 +00:00
..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Replaces unclear PreferGLSL by direct renderer backend choice.
2021-12-14 06:34:02 +00:00
gui
Replaces unclear PreferGLSL by direct renderer backend choice.
2021-12-14 06:34:02 +00:00
i18n
…
lib
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
lobby
…
maths
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
mocks
…
network
Fix false positive; undefined variable in NetworkClient.cpp
2021-09-09 18:00:17 +00:00
pch
…
ps
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
renderer
Removes logs of unused GL constants which duplicate video mode settings.
2021-12-15 10:49:46 +00:00
rlinterface
…
scriptinterface
Drops custom utf16 string implementation (from
cdd3317ded
), uses C++11 one.
2021-11-29 12:10:41 +00:00
simulation2
Drops custom utf16 string implementation (from
cdd3317ded
), uses C++11 one.
2021-11-29 12:10:41 +00:00
soundmanager
Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
2021-10-11 12:39:01 +00:00
third_party
…
tools
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
main.cpp
Moves cursor to VideoMode to draw it via SDL.
2021-09-21 22:44:46 +00:00
test_setup.cpp
…