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929d593658f314a42633adc6ecbef0cb0a0f0cb2
0ad/source/renderer/backend
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vladislavbelov f8520e0275 Increases minImageCount for Vulkan swapchain only when there is a room for that.
This was SVN commit r27537.
2023-02-12 23:12:28 +00:00
..
dummy
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
gl
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
vulkan
Increases minImageCount for Vulkan swapchain only when there is a room for that.
2023-02-12 23:12:28 +00:00
Backend.h
…
CompareOp.cpp
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CompareOp.h
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Format.h
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
IBuffer.h
Adds Vulkan backend.
2023-01-10 20:22:20 +00:00
IDevice.h
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
IDeviceCommandContext.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
IDeviceObject.h
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IFramebuffer.h
Removes SetViewport from CRenderer.
2022-12-29 06:53:06 +00:00
IShaderProgram.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
ITexture.h
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PipelineState.cpp
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
PipelineState.h
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
Sampler.cpp
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Sampler.h
…
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