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912202ff0cfe43b749648adbaa8e4e4bfae5186f
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vladislavbelov 912202ff0c Uses core GL functions for GLSL shaders.
Tested By: nwtour, Stan
Differential Revision: https://code.wildfiregames.com/D4416
This was SVN commit r26175.
2022-01-06 11:41:04 +00:00
..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
gui
Splits CRenderer part about scene to CSceneRenderer.
2022-01-04 13:29:01 +00:00
i18n
…
lib
Fix OpenGL ES 2.0 Warnings.
2022-01-04 20:54:37 +00:00
lobby
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maths
…
mocks
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network
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pch
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ps
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
renderer
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
rlinterface
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scriptinterface
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simulation2
Splits CRenderer part about scene to CSceneRenderer.
2022-01-04 13:29:01 +00:00
soundmanager
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third_party
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tools
Performs texture uploads via DeviceCommandContext interface.
2022-01-05 14:49:54 +00:00
main.cpp
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
test_setup.cpp
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