Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 08:34:45 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
901a87af2e993ec2ccecfb66ac558da4897e9ece
0ad/source/simulation2/scripting
T
History
historic_bruno 1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.

This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
..
EngineScriptConversions.cpp
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
2011-10-16 02:55:58 +00:00
MessageTypeConversions.cpp
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
ScriptComponent.cpp
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
ScriptComponent.h
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
Powered by Gitea Version: 1.26.2 Page: 514ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API