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janwas
813738c295
add debug_warn_err analogous to debug_assert_failed that reports an error code for use with CHECK_ERR et al. (as discussed in bug#70)
...
This was SVN commit r3037.
2005-10-28 02:56:35 +00:00
..
graphics
TerrainProperties: Use CTerrainPropertiesPtr (boost::shared_ptr) instead of CTerrainProperties*, to fix (slightly inelegantly) memory leaks.
2005-10-28 01:43:16 +00:00
gui
DevIL: Improved quality of DXT5 alpha compression.
2005-10-24 23:45:52 +00:00
i18n
…
lib
add debug_warn_err analogous to debug_assert_failed that reports an error code for use with CHECK_ERR et al. (as discussed in bug#70)
2005-10-28 02:56:35 +00:00
maths
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ps
change requested by philip: debug_printf "tags" are now followed by '|' instead of ':' because something like "func: i am blowing up" is rather common.
2005-10-27 16:53:41 +00:00
renderer
TerrainProperties: Use CTerrainPropertiesPtr (boost::shared_ptr) instead of CTerrainProperties*, to fix (slightly inelegantly) memory leaks.
2005-10-28 01:43:16 +00:00
scripting
change requested by philip: debug_printf "tags" are now followed by '|' instead of ':' because something like "func: i am blowing up" is rather common.
2005-10-27 16:53:41 +00:00
simulation
gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo.
2005-10-12 17:19:07 +00:00
sound
…
tools
TerrainProperties: Use CTerrainPropertiesPtr (boost::shared_ptr) instead of CTerrainProperties*, to fix (slightly inelegantly) memory leaks.
2005-10-28 01:43:16 +00:00
main.cpp
Atlas: Bits of tool-related code.
2005-10-24 01:53:03 +00:00
ProgrammingSchedule.xls
…