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8fee3d8ef876164d59cd5ea1e2ec4d8bb2ca6326
0ad/source/tools/atlas/GameInterface/Handlers
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Ykkrosh 996a32125c Add per-player LOS-reveal flag.
Reveal LOS for Gaia and AI players (fixes #879).
Use player_id_t slightly more consistently in interfaces.

This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Adds rotation to starting camera (currently unused)
2011-06-16 21:21:33 +00:00
CinemaHandler.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
CommandHandlers.cpp
…
ElevationHandlers.cpp
…
EnvironmentHandlers.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
GraphicsSetupHandlers.cpp
…
MapHandlers.cpp
Add per-player LOS-reveal flag.
2011-06-28 23:24:42 +00:00
MessageHandler.cpp
…
MessageHandler.h
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
MiscHandlers.cpp
…
ObjectHandlers.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
PlayerHandlers.cpp
Adds AI control to Atlas player panel
2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp
Move Atlas map settings from JS to C++.
2011-05-29 15:02:02 +00:00
TriggerHandler.cpp
…
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