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8f02c6f10d2f60b4741d920b4f7a79c5800a87d1
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Ykkrosh
c81df59294
# Include headers for compilation without PCH
...
This was SVN commit r3774.
2006-04-19 05:30:02 +00:00
..
scripting
…
Aura.cpp
…
Aura.h
…
BaseEntity.cpp
…
BaseEntity.h
Fix to some of the rank icon rendering issues.
2006-04-14 08:25:29 +00:00
BaseEntityCollection.cpp
# refactoring
2006-04-14 06:32:05 +00:00
BaseEntityCollection.h
…
BaseFormation.cpp
# Updates to actor prop-switching system
2006-04-14 03:14:43 +00:00
BaseFormation.h
# Fix unportable code and g++ specific warnings
2006-04-08 23:47:29 +00:00
BaseFormationCollection.cpp
# refactoring
2006-04-14 06:32:05 +00:00
BaseFormationCollection.h
…
BoundingObjects.cpp
…
BoundingObjects.h
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Collision.cpp
…
Collision.h
…
Entity.cpp
# Fixed a bug with the rendering of unit rank icons.
2006-04-14 08:33:52 +00:00
Entity.h
Fix to some of the rank icon rendering issues.
2006-04-14 08:25:29 +00:00
EntityFormation.cpp
# Fix unportable code and g++ specific warnings
2006-04-08 23:47:29 +00:00
EntityFormation.h
# Fix unportable code and g++ specific warnings
2006-04-08 23:47:29 +00:00
EntityHandles.cpp
…
EntityHandles.h
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EntityManager.cpp
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EntityManager.h
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EntityMessage.h
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EntityOrders.h
# First iteration of low-level pathfinder
2006-04-10 22:05:21 +00:00
EntityPredicate.h
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EntityProperties.cpp
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EntityProperties.h
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EntityStateProcessing.cpp
# First iteration of low-level pathfinder
2006-04-10 22:05:21 +00:00
EntitySupport.h
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EventHandlers.cpp
…
EventHandlers.h
…
FormationManager.cpp
# Fix unportable code and g++ specific warnings
2006-04-08 23:47:29 +00:00
FormationManager.h
# Fix unportable code and g++ specific warnings
2006-04-08 23:47:29 +00:00
LOSManager.cpp
…
LOSManager.h
…
PathfindEngine.cpp
# Include headers for compilation without PCH
2006-04-19 05:30:02 +00:00
PathfindEngine.h
# First iteration of low-level pathfinder
2006-04-10 22:05:21 +00:00
PathfindSparse.cpp
…
PathfindSparse.h
…
ProductionQueue.cpp
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ProductionQueue.h
…
Projectile.cpp
…
Projectile.h
…
Scheduler.cpp
…
Scheduler.h
…
ScriptObject.cpp
…
ScriptObject.h
…
Simulation.cpp
…
Simulation.h
…
TurnManager.cpp
…
TurnManager.h
…