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nd3c3nt 8ef17c2d04 #fixed minor bug in SoundGroups
fixed a bug regarding the indexing of soundgroups.  index is no longer
static.

This was SVN commit r4563.
2006-10-17 07:55:35 +00:00
..
graphics
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
gui
More minimap fixes on game restart (recalculate everything because the map size might have changed).
2006-10-08 03:28:22 +00:00
i18n
Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
2006-09-26 01:44:20 +00:00
lib
#updated sound cones.
2006-10-17 07:53:42 +00:00
maths
…
network
…
pch
…
ps
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
renderer
Modified default water parameters.
2006-10-07 17:59:06 +00:00
scripting
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
simulation
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
sound
#fixed minor bug in SoundGroups
2006-10-17 07:55:35 +00:00
tools
Bug fixes and more game setup options.
2006-10-08 17:39:46 +00:00
main.cpp
More minimap fixes on game restart (recalculate everything because the map size might have changed).
2006-10-08 03:28:22 +00:00
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