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8ed6965d18831def10a5fe33388d5f24260b8136
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janwas
8ed6965d18
fix crash that happened after editing file while game is running. vfs_tree's tree_root object was being destroyed but not recreated when rebuilding the VFs tree. fixed that as well as correctly freeing all TNode memory upon rebuild.
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This was SVN commit r3458.
2006-02-02 05:20:33 +00:00
..
graphics
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
gui
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
i18n
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
lib
fix crash that happened after editing file while game is running. vfs_tree's tree_root object was being destroyed but not recreated when rebuilding the VFs tree. fixed that as well as correctly freeing all TNode memory upon rebuild.
2006-02-02 05:20:33 +00:00
maths
-CinemaTrack-refined
2006-01-29 23:25:04 +00:00
ps
adts: optimize landlord algorithm at advisor's request (only relevant if we have tons of files in cache)
2006-02-02 04:11:07 +00:00
renderer
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
scripting
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
simulation
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sound
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tools
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
2006-01-29 23:38:19 +00:00
main.cpp
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ProgrammingSchedule.xls
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