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8e16010d3efb771c4872c8eb0245cecfa07d0f32
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janwas
8e16010d3e
implementation of secure CRT string functions
...
This was SVN commit r1953.
2005-02-28 15:27:04 +00:00
..
graphics
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
gui
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
i18n
…
lib
implementation of secure CRT string functions
2005-02-28 15:27:04 +00:00
maths
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
2005-02-09 23:19:48 +00:00
ps
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
renderer
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
2005-02-09 23:19:48 +00:00
scripting
- Created JSMap
2005-02-21 17:13:31 +00:00
simulation
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
sound
…
tests
…
tools
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
2005-02-11 15:03:10 +00:00
main.cpp
set sound master gain from config file (sound.mastergain)
2005-02-26 21:44:21 +00:00
ProgrammingSchedule.xls
marked a few of my completed tasks as such
2005-02-26 15:38:41 +00:00