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8d7011998e89fa7aec1a4ee12a7ee7480e79ef17
0ad/source/simulation2/system
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Ykkrosh 4471d37ca5 Fix script caching of inherited templates.
This was SVN commit r7773.
2010-07-21 16:04:17 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Component.h
…
ComponentManager.cpp
# Added AI for chickens.
2010-07-18 15:19:49 +00:00
ComponentManager.h
# Added AI for chickens.
2010-07-18 15:19:49 +00:00
ComponentManagerSerialization.cpp
VC2005 build fix
2010-05-22 23:12:12 +00:00
Components.h
…
ComponentTest.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
Entity.h
# Object creation in Atlas with new simulation system
2010-01-14 20:36:29 +00:00
IComponent.cpp
…
IComponent.h
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
Interface.h
…
InterfaceScripted.h
…
Message.h
# Added AI for chickens.
2010-07-18 15:19:49 +00:00
ParamNode.cpp
Fix script caching of inherited templates.
2010-07-21 16:04:17 +00:00
ParamNode.h
Fix script caching of inherited templates.
2010-07-21 16:04:17 +00:00
SimContext.cpp
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
SimContext.h
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
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