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8c5416e2c5
It allows to have PBR for devices without properly detected compute shaders.
11 lines
220 B
XML
11 lines
220 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<effect>
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<technique>
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<require shaders="glsl"/>
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<require shaders="spirv"/>
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<pass shader="resolve_pbr">
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<depth test="FALSE" mask="false"/>
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</pass>
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</technique>
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</effect>
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