Files
0ad/binaries/data/mods/mod/shaders/effects/resolve_pbr.xml
T
Vladislav Belov 8c5416e2c5 Adds fragment shader PBR resolve
It allows to have PBR for devices without properly detected compute
shaders.
2026-06-20 13:29:01 +02:00

11 lines
220 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="glsl"/>
<require shaders="spirv"/>
<pass shader="resolve_pbr">
<depth test="FALSE" mask="false"/>
</pass>
</technique>
</effect>