Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-11 07:36:13 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
8c1bd05ab99faf049e8e2d7dfc4259f3ec5048e8
0ad/source/maths
T
History
Ykkrosh 586ba51e4a Fix lossy fixed<->jsval conversion.
(Hopefully this will really fix the OOS errors.)

This was SVN commit r7692.
2010-07-04 19:47:31 +00:00
..
scripting
…
tests
Add fixed-point sin/cos, to fix OOS errors
2010-07-04 17:15:57 +00:00
Bound.cpp
…
Bound.h
…
Brush.cpp
…
Brush.h
…
Fixed.cpp
Add fixed-point sin/cos, to fix OOS errors
2010-07-04 17:15:57 +00:00
Fixed.h
Fix lossy fixed<->jsval conversion.
2010-07-04 19:47:31 +00:00
FixedVector2D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
FixedVector3D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
MathUtil.h
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Matrix3D.cpp
…
Matrix3D.h
…
MD5.cpp
Force some byte-order functions to be inline.
2010-05-25 18:47:11 +00:00
MD5.h
Force some byte-order functions to be inline.
2010-05-25 18:47:11 +00:00
Noise.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Noise.h
…
NUSpline.cpp
…
NUSpline.h
…
Plane.cpp
…
Plane.h
…
Quaternion.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Quaternion.h
…
Sqrt.cpp
…
Sqrt.h
…
Vector2D.h
…
Vector3D.cpp
…
Vector3D.h
…
Vector4D.h
…
Powered by Gitea Version: 1.26.2 Page: 7028ms Template: 53ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API