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8c1a4692539e701dfdff170d7a8b363a6beea6ec
0ad/source/graphics/tests
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vladislavbelov 8a51e05c2e Avoids a crash if a texture size is not a power of two.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4586
This was SVN commit r26774.
2022-04-11 16:28:41 +00:00
..
test_Camera.h
Fixes big screenshots, implements CCamera::GetViewQuad properly for custom projections.
2021-06-13 17:42:37 +00:00
test_Color.h
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test_LOSTexture.h
Fix no-pch build. Potentially fixes bb49fbe793, 0198942a79, 34b1920e7b, 8b08f4ae7a 0dbf417171, 3af1fc64d2, 5fbdbaa3bc, 6fbf036ae4.
2021-05-12 13:48:55 +00:00
test_MapGenerator.h
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test_MeshManager.h
Adds std namespace to shared_ptr usages in graphics.
2021-05-22 19:21:33 +00:00
test_ShaderManager.h
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test_Terrain.h
…
test_TextureConverter.h
Avoids a crash if a texture size is not a power of two.
2022-04-11 16:28:41 +00:00
test_TextureManager.h
Removes unused and redundant h_mgr after 0e599a3176 and dd91a5e0ef.
2022-02-13 22:31:36 +00:00
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