Files
0ad/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.h
T
Ykkrosh cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00

18 lines
453 B
C++

#include "wx/splitter.h"
class SnapSplitterWindow : public wxSplitterWindow
{
public:
SnapSplitterWindow(wxWindow* parent);
virtual bool SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition);
virtual bool SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition);
private:
void OnSashPosChanging(wxSplitterEvent& evt);
int m_DefaultSashPosition;
int m_SnapTolerance;
DECLARE_EVENT_TABLE();
};