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8af675e20718fb8fa9783d4e64e635aba05b8e3e
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elexis
8af675e207
Don't emit sounds when selecting dead animals. Patch by Stan.
Fixes
#3486
.
...
This was SVN commit r17399.
2015-12-07 00:21:24 +00:00
..
collada
…
graphics
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
gui
I should not commit half-finished debug code.
2015-11-16 18:48:05 +00:00
i18n
…
lib
Doubles size of sound card string buffers, for users with many sound devices present.
Fixes
#3660
2015-12-02 22:41:17 +00:00
lobby
Removes the unused "gone" presence state from the lobby. Refs
#3383
.
2015-12-02 14:41:32 +00:00
maths
Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline.
2015-11-11 20:50:02 +00:00
mocks
…
network
Stop processing turns after a replay finishes. Patch by elexis.
Fixes
#3581
2015-11-15 15:08:46 +00:00
pch
…
ps
Don't emit sounds when selecting dead animals. Patch by Stan.
Fixes
#3486
.
2015-12-07 00:21:24 +00:00
renderer
Tie tangent generation with preferGLSL setting for convenience since that setting was not really useful.
Fixes
#2506
. Patch by fabio.
2015-11-29 15:44:22 +00:00
scriptinterface
…
simulation2
Implements relative templates.
Fixes
#2936
. Thanks to leper, wraitii, historicbruno and everyone else that helped.
2015-12-05 17:02:25 +00:00
soundmanager
…
third_party
Fix Arabic plural equation in tinygettext.
2015-09-03 16:42:05 +00:00
tools
Implements relative templates.
Fixes
#2936
. Thanks to leper, wraitii, historicbruno and everyone else that helped.
2015-12-05 17:02:25 +00:00
main.cpp
Optionally limit the framerate in menus to 50 FPS, to save power. Patch by elexis,
fixes
#2882
2015-08-20 13:22:44 +00:00
test_setup.cpp
…