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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-10-13 19:14:21 +00:00
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899f5105b9aa3cd660f4b25b8779d2dd034c86e2
0ad/source/ps/GameSetup
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Ykkrosh 899f5105b9 Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
This was SVN commit r9768.
2011-07-06 21:19:59 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
Config.h
Renderer simplification: Remove non-FBO shadow mode.
2011-04-06 22:08:51 +00:00
GameSetup.cpp
Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
2011-07-06 21:19:59 +00:00
GameSetup.h
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
2011-04-07 02:32:16 +00:00
HWDetect.cpp
Fix build errors
2011-05-27 13:32:34 +00:00
HWDetect.h
Add script-based system for doing messy stuff based on system configuration.
2010-11-20 19:46:49 +00:00
Paths.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
Paths.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
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