Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-01 18:08:40 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
880b768abd1ff112a58cbf9925df024893e90262
0ad/source/renderer
T
History
Ykkrosh 9cd4cab693 A few log categories
This was SVN commit r994.
2004-08-15 20:57:31 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
…
ModelRData.h
…
PatchRData.cpp
Hopefully fixed the infinitely annoying graphics crashes (#1, #3, #9, #10, #14 on the bug tracker)
2004-08-06 11:26:30 +00:00
PatchRData.h
…
Renderer.cpp
A few log categories
2004-08-15 20:57:31 +00:00
Renderer.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
TransparencyRenderer.h
…
VertexBuffer.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
A few log categories
2004-08-15 20:57:31 +00:00
VertexBufferManager.h
…
Powered by Gitea Version: 1.26.2 Page: 1764ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API