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87780e328a09e684953ff07fb30c810e0d83bdd1
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prefect 87780e328a Potentially really fix that renderpath related crash.
This was SVN commit r3708.
2006-03-31 02:19:11 +00:00
..
graphics
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
gui
Load default player data from XML
2006-03-18 04:38:41 +00:00
i18n
…
lib
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
maths
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
ps
#Code cleanups related to renderer
2006-03-26 17:46:18 +00:00
renderer
Potentially really fix that renderpath related crash.
2006-03-31 02:19:11 +00:00
scripting
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
simulation
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
sound
…
tools
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
main.cpp
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
ProgrammingSchedule.xls
…
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