Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 05:16:19 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
86b6ccd7e94edd28ef4de0507635fd293462fa56
0ad/source/simulation2/system
T
History
Ykkrosh 8a98102195 Fix serialize/deserialize API asymmetry.
Add serialization support to more components.

This was SVN commit r8122.
2010-09-17 17:53:26 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
…
Component.h
…
ComponentManager.cpp
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
ComponentManager.h
Load map descriptions from their XML file.
2010-08-04 21:15:41 +00:00
ComponentManagerSerialization.cpp
Fix serialize/deserialize API asymmetry.
2010-09-17 17:53:26 +00:00
Components.h
…
ComponentTest.h
Fix compile error
2010-07-25 17:03:07 +00:00
Entity.h
…
IComponent.cpp
…
IComponent.h
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
Interface.h
…
InterfaceScripted.h
# Add auto-attacking of nearby enemies.
2010-07-29 20:39:23 +00:00
Message.h
Fix serialize/deserialize API asymmetry.
2010-09-17 17:53:26 +00:00
ParamNode.cpp
Fix script caching of inherited templates.
2010-07-21 16:04:17 +00:00
ParamNode.h
Fix script caching of inherited templates.
2010-07-21 16:04:17 +00:00
SimContext.cpp
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
SimContext.h
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
Powered by Gitea Version: 1.26.2 Page: 1263ms Template: 18ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API