mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-22 16:07:32 +00:00
5f117532a4
When marking a tag dirty, the obstruction manager checks it has not already done so. This is un-necessary when the global state is marked dirty, and this check is rather slow since we do it once per entity, effectively leading to an o(n^2) runtime.