This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 01:28:33 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
8332425142faf1dcbc6aeeff390d8a0eb6f4f554
0ad
/
source
/
renderer
T
History
vladislavbelov
5c51ce2e2f
Removes old ARB state.matrix usages.
...
This was SVN commit r25285.
2021-04-17 23:08:55 +00:00
..
scripting
…
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DebugRenderer.cpp
Adds line drawing to DebugRenderer.
2021-04-15 22:51:25 +00:00
DebugRenderer.h
Adds line drawing to DebugRenderer.
2021-04-15 22:51:25 +00:00
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
…
ModelRenderer.cpp
…
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
Removes old ARB state.matrix usages.
2021-04-17 23:08:55 +00:00
OverlayRenderer.h
…
ParticleRenderer.cpp
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
2021-04-15 18:07:01 +00:00
ParticleRenderer.h
…
PatchRData.cpp
…
PatchRData.h
…
PostprocManager.cpp
…
PostprocManager.h
…
Renderer.cpp
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
2021-04-15 18:07:01 +00:00
Renderer.h
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
2021-04-15 18:07:01 +00:00
RenderingOptions.cpp
Implement quality levels for actors & corresponding setting.
2021-04-08 07:22:24 +00:00
RenderingOptions.h
…
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
Allow empty actor files.
2021-04-09 15:45:31 +00:00
Scene.h
…
ShadowMap.cpp
Removes unused debug render from ShadowMap.
2021-04-17 22:16:01 +00:00
ShadowMap.h
…
SilhouetteRenderer.cpp
Rework
7ee94f23df
2021-04-16 16:01:30 +00:00
SilhouetteRenderer.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
…
TerrainRenderer.h
…
TexturedLineRData.cpp
…
TexturedLineRData.h
…
TimeManager.cpp
Removes unused header dependencies from CTimeManager.
2021-04-14 22:14:37 +00:00
TimeManager.h
Removes unused header dependencies from CTimeManager.
2021-04-14 22:14:37 +00:00
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
Removes unused shadow settings forgotten in
12e2428495
, removes direct SkipSubmit access.
2021-04-14 20:25:05 +00:00
WaterManager.h
…