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This allows the same user to keep the buddy list across clients and config resets. At the same time this allows for per lobby buddy lists which is needed as the same nickname may refer to different people. Use lower case comparison for buddy names. This is in line with the idea of local part of jid should be seen as normalized nick and is used server-side to compare user names. The migration is kept simple. I.e. only attempted if the roster is empty and the config indicates no migration was done before. Fixes: #6824 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
74 lines
3.0 KiB
C
74 lines
3.0 KiB
C
/* Copyright (C) 2026 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Bring in gloox header+library, with compatibility fixes.
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*/
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#ifndef INCLUDED_GLOOX
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#define INCLUDED_GLOOX
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// Needs NOMINMAX or including windows.h breaks c++ standard library. Include
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// our version which has extra fixes.
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#include "lib/sysdep/os.h"
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#if OS_WIN
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#include "lib/sysdep/os/win/win.h"
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#endif
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// Conflicts with mozjs
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#pragma push_macro("lookup")
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#undef lookup
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#include <gloox/client.h> // IWYU pragma: export
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#include <gloox/connectionlistener.h> // IWYU pragma: export
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#include <gloox/delayeddelivery.h> // IWYU pragma: export
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#include <gloox/disco.h> // IWYU pragma: export
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#include <gloox/error.h> // IWYU pragma: export
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#include <gloox/gloox.h> // IWYU pragma: export
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#include <gloox/glooxversion.h> // IWYU pragma: export
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#include <gloox/iq.h> // IWYU pragma: export
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#include <gloox/iqhandler.h> // IWYU pragma: export
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#include <gloox/jid.h> // IWYU pragma: export
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#include <gloox/jinglecontent.h> // IWYU pragma: export
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#include <gloox/jingleiceudp.h> // IWYU pragma: export
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#include <gloox/jingleplugin.h> // IWYU pragma: export
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#include <gloox/jinglesession.h> // IWYU pragma: export
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#include <gloox/jinglesessionhandler.h> // IWYU pragma: export
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#include <gloox/jinglesessionmanager.h> // IWYU pragma: export
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#include <gloox/loghandler.h> // IWYU pragma: export
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#include <gloox/message.h> // IWYU pragma: export
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#include <gloox/messagehandler.h> // IWYU pragma: export
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#include <gloox/mucroom.h> // IWYU pragma: export
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#include <gloox/mucroomhandler.h> // IWYU pragma: export
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#include <gloox/presence.h> // IWYU pragma: export
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#include <gloox/registration.h> // IWYU pragma: export
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#include <gloox/registrationhandler.h> // IWYU pragma: export
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#include <gloox/rosterlistener.h> // IWYU pragma: export
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#include <gloox/rostermanager.h> // IWYU pragma: export
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#include <gloox/stanzaextension.h> // IWYU pragma: export
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#include <gloox/tag.h> // IWYU pragma: export
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#include <gloox/util.h> // IWYU pragma: export
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#pragma pop_macro("lookup")
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#endif // #ifndef INCLUDED_GLOOX
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