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8284cc4302a21c35060ea9f9962efbb09ec44409
0ad/source/simulation2/components/tests
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leper 014a6d621b Keep mounting the cache directory in tests. Fixes oversight in 493990f472.
This was SVN commit r18623.
2016-08-22 01:00:23 +00:00
..
test_CommandQueue.h
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
2015-06-21 19:22:12 +00:00
test_ObstructionManager.h
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292.
2015-07-18 08:37:49 +00:00
test_Pathfinder.h
Keep mounting the cache directory in tests. Fixes oversight in 493990f472.
2016-08-22 01:00:23 +00:00
test_Position.h
…
test_RangeManager.h
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
test_scripts.h
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
test_TerritoryManager.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
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